When I stumbled upon it, I thought that variable rewards (particularly the "bowl" implementation) was very smart.
I feel like they already had a bunch of the rewards accessible from somewhere (albeit sometimes maybe for subscribers - like the guest passes), and they found a way to distribute them.
Yeah, the touching the bowl is the coolest part. I really want to know how they're optimizing what reward is shown to who. Is it random? Is it rule based? Is it ML optimized?
When I stumbled upon it, I thought that variable rewards (particularly the "bowl" implementation) was very smart.
I feel like they already had a bunch of the rewards accessible from somewhere (albeit sometimes maybe for subscribers - like the guest passes), and they found a way to distribute them.
Yeah, the touching the bowl is the coolest part. I really want to know how they're optimizing what reward is shown to who. Is it random? Is it rule based? Is it ML optimized?