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Sylvain Gauchet's avatar

When I stumbled upon it, I thought that variable rewards (particularly the "bowl" implementation) was very smart.

I feel like they already had a bunch of the rewards accessible from somewhere (albeit sometimes maybe for subscribers - like the guest passes), and they found a way to distribute them.

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Jacob Rushfinn's avatar

Yeah, the touching the bowl is the coolest part. I really want to know how they're optimizing what reward is shown to who. Is it random? Is it rule based? Is it ML optimized?

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